Sunday, 30 June 2013

How many books in a trilogy?

Four, or five if there’s a prequel.

Okay, technically there are three books in a trilogy, and I’d always intended it to be just three, but it has turned into four – a tetralogy, to be precise (quadrology is passable but technically it’s a tetralogy). In science fiction these days, this seems to be the way to go - trilogies are almost a thing of the past, and 'series' are 'in'.

When I grew up I loved reading science fiction trilogies, devouring Asimov’s
Foundation, for example, in a couple of weeks. But science fiction readers often want to hear more, so series began, such as Dune (I stopped counting after twelve, the first seven by Frank Herbert, the rest – at least ten more – by his son Brian Herbert and Kevin Anderson). Most science fiction sagas don’t go on that long, but Arthur C Clarke’s Rama series (couldn’t get enough of it) went to four, Orson Scott Clarke’s Ender series went to six, and Dan Simmons’ Hyperion also went to four, really two linked duologies. And of course Asimov himself extended the original Foundation series some years later.

Dune in particular went crazy on prequels, the prequels outnumbering the original series, but some of these were very welcome indeed, for me those involving the 'time of the Titans' and the discovery of spice-based travel and the origin of the ‘sisters’, was more than fascinating.

In the Eden Paradox series I’m not planning a prequel – though there could easily be one as the roots of the series begin in the eleventh century A.D. The closest I have come is the Prologue in Eden's Revenge, set in the sixteenth century, showing how Sister Esma came to be her likeable self.

So, why on Earth (or Eden) couldn’t I finish it in three books? Is this just another example of an author trying to stretch out his profit margin? Actually, no. Halfway through the final book I realised there was going to be a ‘game-changer’ in the plot, and it was going to make Eden’s Revenge too complex. Also, the theme of book 3 is revenge, whereas the underlying theme of book 4 (Eden’s Endgame) is redemption, at least by the end. I needed space between those two.

So, “what’s the ‘game-changer’?” you may ask rhetorically, assuming I’m not going to tell you. Well, actually I am. Below is the current draft opening of Eden’s Endgame. The series is really two duologies; the first two (The Eden Paradox and Eden’s Trial) are about humanity’s introduction into a hostile galactic society, where we are nearly wiped out, betrayed by our Alician cousins. The second two (Eden’s Revenge and Eden’s Endgame) are about how humanity gets caught up in a galactic war, fighting with allies against the galactic invader Qorall, who seems unstoppable. In the last book, desperate measures are taken. Well, see below.

Jen watched the planet’s surface grow large as she and Dimitri sped towards it, helmeted heads first, like two silver bullets. At least there was no atmosphere to worry about. The planet was dark, as if in night-time, though this was the side facing the system’s red dwarf star. As she tried to look closer, her helmet sensors registered the ocular effort and zoomed in via her visor. No distinguishing marks, a flat plain of gun metal grey dust, an ocean of iron filings. It was all that was left of the Level Eighteen species that had almost taken over the galaxy two million years earlier, a race of machines. The other inhabitants at the time had barely survived, but had finally put them down, leaving nothing but this tomb planet of disintegrated machines, ten kilometres deep with their ashes. And now she and Dimitri were there to try and find a machine remnant, and wake it up.

For those of you who've read all three books, you'll know there are hints about an extinct Level Eighteen race of machines, but just hints. The implication is that they nearly took over the galaxy. In book 4, the 'good guys' are losing the galactic war against the invader Qorall, who uses mainly organic weaponry, and so the defenders unleash an even deadlier device, one that thinks logically in picoseconds and has no concept of mercy nor interest in communication. But it is like Pandora's box: once opened, what comes in doesn't want to return... There is only one man, almost part-machine himself, who can hope to take on the machines: and if you've read the books so far, you'll know which character I'm referring to...

Sunday, 23 June 2013

Eden's Revenge paperback is coming...

For my anti-kindle anti-tech readers, just a quick piece of news that the paperback is now in progress, as you can see below. Official launch date is November 1st, but you never know, maybe if we can get the lightspeed engines working it will arrive a little earlier...

While that's going on, I'm writing the fourth and final book, Eden's Endgame. Here's a taster, especially for anyone who has finished book 3...

Jen watched the planet’s surface grow large as she and Dimitri sped towards it, helmeted heads first, like two silver bullets. At least there was no atmosphere to worry about. The planet was dark, as if in night-time, though this was the side facing the system’s red dwarf star. As she tried to look closer, her helmet sensors registered the ocular effort and zoomed in via her visor. No distinguishing marks, a flat plain of gun metal grey dust, an ocean of iron filings. It was all that was left of the Level Eighteen species that had almost taken over the galaxy two million years earlier, a race of machines. The other inhabitants at the time had barely survived, but had finally put them down, leaving nothing but this tomb planet of disintegrated machines, ten kilometres deep with their ashes. It was a memento, a shrine, and above all, a warning. And now she and Dimitri were there to try and find a machine remnant, and wake it up.

The Eden Saga...
The Eden Paradox - paperback and ebook
Eden's Trial - paperback and ebook
Eden's Revenge - ebook, paperback coming soon
Eden's Endgame - due March 2014

Sunday, 16 June 2013

In memory of Iain M Banks

This past week, the 9th June, science fiction lost one of its leading lights to cancer, Iain Banks. His writing had a big impact on me and I only just finished one of his Culture series (Consider Phlebas) a few days before his untimely demise.

I first came across his work many years ago when a Scottish friend, also called Iain, lent me his fiction book Complicity. It was some years later I realised he also wrote science fiction, and I read Excession. Reading this book was a paradigm shift for me, the space battles nothing like what is seen on TV or in the movies or in most scifi, everything happening ultra-fast being directed by machine 'minds' who ran the ships, humanity long ago having ceded such authority to a higher intelligence.

I next read Against a dark background, a dark novel, not of the Culture series, but it inspired me many years later for one of my female characters (Kat), as Banks was ahead of the game in portraying 'kick-ass' female leads. It also had the coolest motorbike in the galaxy.

Then I read Inversions, and for a while was unsure what I was reading, as the chapters oscillated between two different story lines. The writing, as ever, was so good I continued, and right at the end the two plots come together, masterfully. I was seriously impressed, and since then, all my own novels adopted a similar approach of having inter-weaving story-lines.

Use of weapons also used the dual story approach, but for me was a great study in character, as was Consider Phlebas, and his usual dark wit lay just underneath the surface, often best expressed by the intelligent drones accompanying lead characters.

To me there was an underlying question in his Culture novels, as to how we might evolve alongside machines, and just what our role and purpose might be. There is an insidious and intentional ambiguity in certain Culture concepts such as 'Special Circumstances', brought into most clarity in Consider Phlebas, with its bleak ending, and Player of Games, my favorite, whose closing line brought tears to my eyes.

But Banks had an underlying humor, black though it often was, and if humanity possessed anything in the future with which he envisioned us, it was humor, and compassion. You only need to look at the names of the Culture ships, such as 'Size isn't everything', and 'No more Mr. Nice Guy'.

I wish I had been able to meet him, or hear him talk or read aloud his work. But he will be long remembered. While he is best known for his fiction, for us science fiction fans his light will blaze on. For us he wasn't just a player of games, but a true master.

Tuesday, 11 June 2013

Interview on Eden's Revenge

I was recently interviewed in Paris following the release of Eden's Revenge. The interview is posted here

Saturday, 8 June 2013

Eden's Progress

A lot of people are asking me how the new book is doing, so here's a quick update. Eden's Revenge was released mid-April and - for reasons still not clear, as it's in `english - shot into the French Amazon (Science Fiction) Space Opera charts, taking the first two books along with it. They all hung around in the top 100 for about two weeks.

Since the launch, all three books have been doing quite well in the UK; for example, this morning, Eden's Revenge is back in the top 100 Space Opera books with the other two hovering just outside. Eden's Revenge is in the top 100 Space Opera in Germany this morning. Now, you're probably thinking, this guy checks Amazon all the time, right? Actually, no, I just happened to check my blog and noticed a spike in German readership of the blog, and lo and behold, there was a corresponding spike in German sales.

The great thing about the recent sales is that it has involved all three books. My publishers and I always thought this might happen - science fiction readers like trilogies (I know I do), and so brand new readers are discovering the series.

US sales have been slower - the price is maybe a bit high for an ebook version, but my publisher and I have confidence that it will take off there, too, as sales of The Eden Paradox and Eden's Trial have been highest overall in the US market last year.

We are sorting out when a paperback version of Eden's Revenge will appear, sometime between September and Xmas. I know a bunch of readers will wait until the paperback appears - not everyone is kindle or nook-friendly.

For those of you who have already read book 3, you know there has to be at least one more book, and you're right. It will be called Eden's Endgame, and will be the final episode (I'm not planning a 'prequel', though a number of people have asked me about that, since the origins of the Eden saga are in the 11th century. However, the Prologue of Eden's Revenge is set in the sixteenth century, so is a kind of mini-prequel.

One bit of hot news is about the cover of book 4. Readers might have noticed that the cover of Eden's Revenge was by a professional science fiction artist, John Harris, who for example did the cover of Firebird for Jack McDevitt. I love his work, and he's been commissioned to do brand new artwork for Eden's Endgame. I've sent his agent some paragraphs from the series involving 'cool alien ships', and the Alician home world Savange, and he's going to send back some sketches over the summer, then we'll decide. I have to say that this is pretty exciting for an author, to be able to participate in the cover design; it happens less often than you'd think (I've been involved in all four of mine, so I'm lucky).

I already have people asking about book 4, but hey, writer time dilation applies, so it's going to be Spring next year...

In the meantime, here are a few of my favorite review quotes about Eden's Revenge, from Amazon  (see also the UK site) and Piker Press, along with another piece of JH's SF artwork:

"Masterful science fiction, outstanding finale"

"The scenes play out like a movie you can't look away from."

"Fast action, good characters, tight plot."

"Some people cannot write multiple threads and sub-plots, and some are masters."

"Couldn't put it down, lost sleep over it, left me wanting the next one."

"Eden's Revenge literally tears the humanity out of some of its characters."

"Terrific action, credible aliens, a pitiless universe - but humanity is worth fighting for nonetheless."

"Planet-busting sci-fi. A page-turner from beginning to end." 

"A mean read."

Saturday, 1 June 2013

Space battles and strategy

A striking difference between science fiction books and films is space battles. In films, such as the latest Star Trek offering (Into Darkness), the space ships are within 'visual' range, and attack each other with particle weapons (as opposed to lasers which would not necessarily be visible) and eventually break through 'shields' and slice up one another. Visually it can be stunning, as in the picture from 'Sacrifice of Angels', my favorite Star Trek (DS9) battle. But is it likely that it would happen that way? Would it be likely that ships would even need to get close to each other? Would space battles really result in the equivalent of a good old-fashioned 'punch-up' with ships and beams instead of bodies and fists?

The first time I came across a far more likely - and far more advanced - alternative was with Iain Banks' book Excession. Here, many of the ships weren't manned, as human reactions were inferior to machines, and the battles were fast and furious, maybe involving a dozen ships engaging from various distances in a battle that lasted a second - though a lot happened in that time. This would be difficult in a movie.

Imagine you were at a space-training academy sometime, somewhere in the future, learning how to do battle. What would you be learning about? For sure, lasers, particle beams, photon torpedoes, all the nasty weapons, maybe some anti-matter ones too. But these are tactical options. What would be the strategies taught? Probably they would involve using time dilation effects to your advantage, unless someone has developed neat faster-than-light 'jumping' technology, or wormhole generation techniques. One writer who is good on strategy is Jack Campbell, with his Lost Fleet series. The hero of the series, 'Black Jack' Geary, is often using complex strategies to outwit and defeat an enemy with greater firepower and number of ships.

What about using WMDs (weapons of mass destruction) to affect space-time, the 'fabric of space', to throw an enemy off course, or 'mine' their pathway? But wouldn't that damage space irrevocably? This is something I use later in Eden's Revenge, where the galactic war is so intense that 'environmental' concerns are thrown to the solar wind as one side becomes ever more desperate to halt the others' progress.

But strategy, as in the forthcoming Ender's Game film, and the book by Orson Scott Card, which is all about strategy, is knowing your enemy, and accurately predicting their intentions and actions, and luring them into a vulnerable state. This is what can make it more interesting, whether in book or film, because it becomes a game of character. Even when humanity is up against an 'unknowable' foe, for example in Greg Bear's (awesome) Hammer of God and Anvil of Stars duology, the strategies employed by the human survivors, particularly in the sequel Anvil of Stars, are what make it fascinating and engrossing, even though the enemy is never 'met' right until near the very end of the book.

Eden's Revenge is a 'war-within-a-war', where humanity is trying to survive a 'local' attack in the midst of a galactic war. There are plenty of space battles in this one, from one scene involving dozens of ships including some from a different galaxy, more 'organic' than 'tech', to one battle involving a lone pilot trying to disable an intelligent planet-killer missile while he is being slowly killed by its radiation.

It isn't a comedy - you got that already, right? But in strategy, part of the 'lure' to get your opponent into a vulnerable or at least 'attackable' position, is to make sacrifices. I used to play chess, and most of my strategies involved sacrificing a high-ranking piece, often the queen. It isn't easy to do, even when it's just a game. Strategy involves sacrifice, and that makes it personal to the player, sometimes intensely so, when to them it is no longer a game (see Iain Banks' Player of Games or Consider Phlebas). This intensity is what makes fiction, whether books or the silver screen, worth spending time on.

Anyway, the following is an extract from early on in the book. It is actually an annual simulation 'duel', being watched by the local population in a dome. But for social reasons, winning this session is very important to both 'players', Micah and Gabriel, and critical to humanity's future.

Micah found himself on the bridge of an Axion Class Battlestar, orbiting dust-brown Esperia with its Spartan patches of malachite – the great lakes – overflows from the planet’s underground oceans. A small patch of light indicated the twin cities of Esperantia and Shimsha. Micah winced – they looked so fragile from up here, such easy targets.
His data-screens told him he had six Blaze Class Destroyers, a hundred single-man Reapers, and four thousand remote Shuriken drones at his disposal. Defence, he gathered. Which meant Gabriel would be leading a simulated attack on Esperia. Micah eschewed the standard strategy of arranging his resources in a defence grid around the planet and moon; Gabriel was far too smart. In such a tactical battle, with Gabriel’s heightened reflexes, Micah would lose.
            “Long range,” he instructed the bridge comp, then studied the unfolding hologram. Nothing. No sign of Gabriel and his genetically advanced crew. He knew people back in the dome could see avatars of him on the battle-bridge, Gabriel on his ship, wherever it was, and the general situation on a star-field map, along with a digital score of the number of remaining ships on both sides. Custom was for each opponent to talk through his thoughts, but Micah didn’t feel like talking today, and the taciturn Gabriel habitually flouted that particular tradition.
            Micah had anguished for months over what he was about to do, had almost decided against it. He despised any form of cheating. But he knew that politically – a word he grew to hate more with each year of his Presidency – he could not afford to lose this match; it would destabilize everything just when they were most vulnerable. Besides, the information from the program would only give him an edge, nothing more. Gabriel was still a formidable opponent. Micah instructed his resident to activate the search program he’d installed the night before into the simulation software, using Presidential access codes, and waited.
Within seconds a set of coordinates appeared, and Micah did all the necessary calcs in his head, assisted by his resident. Leaning forward in his command chair, he tapped in a set of commands, then sat back and steepled his fingers. Two of his destroyers peeled off and took up position on the other side of the larger of Esperia’s two moons. The other four destroyers blinked bright then vanished into transit, the arrowhead-shaped Reapers and three quarters of the Shuriken – spherical drones spiked with laser turrets – following in their wake. The remaining Shuriken streaked out of Esperia’s system.
He imagined the consternation in the dome; it appeared he’d left Esperia almost defenceless, and he couldn’t know from which direction Gabriel would attack. Except that he did. He stared at the screens, then walked up to the bridge’s starmap holo and moved inside it, so that his eyes were close to a particular star, as if inspecting it. Micah knew he was giving the game away. But he’d decided that if he was going to cheat, he was going to be honest about it. He wondered if Petra was out there somewhere, watching, and whether she would hate him for cheating, or, being a Genner, be impressed. Reluctantly he realized that of all the people who would judge his performance tonight, her opinion mattered most - and Sandy's.

*          *          *

Petra leaned against the dome’s rear wall, hands sunk into dungaree pockets, observing everything from a distance. With her genned eyesight she had no need to be up front, easily able to pick out the stars and the expressions on Micah or Gabriel’s closed-eyed faces. She gazed across the seated crowd, all of them bent forward, eager to see the outcome; a lot was riding on this particular game. As for her, she didn’t care who won, but she didn’t want either of them to lose. She switched back to the holo-screen. 
Gabriel’s small attack force of sixteen ships arranged themselves into formation, his hundred-metre-long, javelin-shaped Starpiercer in front, encircled by three waves of five single-pilot, delta wing Hawks. The overall effect was of a skeletal bullet. The ships winked out as they entered Transpace on an attack vector towards Esperia that would take a minimum of two jumps.
Inside the dome, chatter subsided as everyone watched Micah’s avatar saunter over to where Gabriel’s fleet had been moments before. Four Youngbloods rose to their sandaled feet, shouting first in their own language, Hremsta, then in English. But for once the Steaders needed no translation.
            “Cheat! He knew Gabriel’s location! He should forfeit the match!”
            Petra felt the temperature rise in the throng. She studied Micah’s simulated face. He’s doing this on purpose. A crooked smile spread across her lips. “Sneaky, Uncle,” she said to no one in particular. Her smile faded. “Mum would have been amused.” But she noticed a couple of the Steaders were now on their feet, too, shouting back.
            Brandt, one of her fellow Genners near the front row, a Youngblood nicknamed ‘Hulk’ due to his size, caught her eye. She used the face-code Genners had developed as kids so they could communicate without their Steader parents knowing, to tell Brandt to cool the Genners down. Brandt gave the barest of nods, then turned back to his friends, clicked a command, and his colleagues silenced themselves in an instant, regaining their seats. The two Steaders who’d got up looked pleased with themselves, and with much fuss regained their seats.
The bridge shot of Micah receded to reveal an open section of space, halfway to Esperia. Gabriel’s golden attack fleet burst into the space just as two of Micah’s vermillion Blaze destroyers popped out of transit and opened fire. Petra had studied enough of transit hyper-maths to know that two ships on a converging vector would both be pushed back into normal space-time by their bow waves nullifying the warp effect, like two waves colliding and cancelling each other out. But what was Micah playing at? In a straight, evenly matched fight, Genners always won against Steaders.
    Gabriel’s fifteen Hawks dodged the much larger Blaze destroyers’ particle beam sweeps, even when Micah’s simulated generals used coordinated lattices, but the Hawks couldn’t get close enough to fire. Petra figured it was a matter of time before one or two Hawks would be hit. But then Gabriel’s Starpiercer shot off at an angle, as if running away. One of the Blazes turned in pursuit, and Petra saw what was coming. “Nice one, Gabe,” she uttered under her breath, as his ship spun around and micro-jumped, evading the beams and punching straight through both destroyers’ hulls. Every Genner, Youngblood or not, was on their feet yelling and whooping. Through the melee, she regarded Micah again. He hardly followed the battle. What are you up to, Uncle?
            She sighed and walked forward. Small as she was, the runt in the Genner litter as she called herself to save everyone else the trouble, she made her way nimbly towards the front, a little to the side. She watched Gabriel’s beautiful face, calm as marble, blond locks tumbling down to his shoulders. Virginia, Gabriel’s tall, tawny-haired girlfriend, glanced in her direction, so Petra switched instead to staring at Sandy, Gabriel’s mother, and her partner Ramires. Though Sandy held Ramires’ hand throughout, and cheered along as Gabriel’s forces outwitted Micah’s, Sandy’s eyes often flicked towards Micah’s inert face. Although Petra was a natural at reading people, she couldn’t work out what was going on behind Sandy’s eyes.
            Gabriel’s ship and his Hawks winked out – not bothering to engage Micah’s foundering destroyers – for the last transit toward Esperia. She had no clue how Gabriel would face down an Axion Class Battleship with a Starpiercer, but knew he must have a good plan. His Hawks could take out the Reapers, even though they were outnumbered six to one.
Petra’s gaze again swept over the expectant faces in the dome. Everyone knew what was hanging in the balance. Gabriel wanted to hunt down the Alicians as soon as Quarantine came down. Micah had said for years that they weren’t ready, but she’d heard that some of the Council members were wavering as the end of Quarantine approached. If Micah lost this simulation, there would be more defections towards Gabriel’s ambitions, represented by Ramires in Council. Colonel Vasquez, the militia commander, would never vote against Micah, but others could be persuaded.
She and her fellow Genners outstripped their human parents on every parameter and desperately sought their own destiny, their freedom. Technically, no parent could force their genned child to do anything, nor win any argument with them. But emotionally – though branded even by their parents as cold fish – the Genners needed the stamp of approval from their elders. Most of all, though few would care to admit it, they needed it from Micah, who had continued to win these matches against the odds each year. She hadn’t expected Micah to cheat, though. Maybe it was for the Steaders; they needed Micah to win, to remind them they weren’t obsolete. The day Gabriel beat Micah would be the beginning of the end for ordinary folk. Added into the mix, the Steaders wanted to hang onto their kids, especially since the Alicians had already robbed them of so much. But as she gazed at her Genner colleagues, her friends, she knew it was time, time for their parents and Micah to let them go. She gazed toward the stage, to the two inert figures, settling on the younger one. Come on Gabe!
            Petra was just wondering where Micah’s drones had gone, when she saw Gabriel’s fleet drop out of transit again, approaching something that looked like a mist. Uh-oh. Five Genners were on their feet again in loud protest: not only did Micah somehow have Gabriel’s flight plan, he was actually tracking Gabriel in Transpace – which wasn’t technically possible, even by cheating. But it didn’t matter for now: the rule was, once the simulation started, it was played out till the end. She watched as a silver hail of drones raced towards Gabriel’s fleet.
But soon the Genners were cheering Gabriel’s Hawks on as they raked across the frontline of drones that should have torn them apart. His five lead Hawks pinpointed the laser-armed Shuriken, despite the drones’ erratic avoidance manoeuvres, with amazing speed and accuracy, as if the spiked mines were drifting in space. The Hawks doused them with rapid pulse fire, lighting them up like fire-crackers. Hundreds of spheres winked out of existence, the digital scoreboard for Micah’s diminishing resources blurring in an effort to keep up. As the five lead Hawks’ beam weapons overheated, they peeled back, allowing the next five to push through seamlessly and open fire. Gabriel’s Hawks kept up this rotation for a full minute, destroying more than half of Micah’s drones. Petra noticed even the hard-liners amongst the Steaders were impressed with their genetically-enhanced offspring. Valiant as the Hawk pilots were, however, the swarm of mines began to close around them like an engulfing antibody. A section of drones within the cloud fell behind Gabriel and suddenly attacked the rear wave of recovering Hawks, obliterating three of them before the middle wave could fend them off. There’s too many, Gabe.
Gabriel’s Starpiercer veered away from the swarm, allowing the Hawks to shelter on its leeward side, then his ship whiplashed back into the heart of the drone storm, three Hawks in tight formation at its rear. Petra held her breath, thinking this was a suicide run, but Gabriel unleashed hidden cables anchored to his hull. As his ship began to spin, the cable-ends glowed white-hot, flailing outwards, lacerating the attacking drones, carving a boiling corridor through the drone-cloud’s centre. Anti-matter! Way to go, Gabe!

*          *          *

Micah watched Gabriel’s flawless performance. But it wasn’t enough. Together with Vasquez and Ramires, Micah had devised these annual games with one sole objective: to train Genners, to ready them for battle. But the odds were always stacked against them, because even upgraded to what Grid Society called Level Four, with a potential to develop to Level Five in generations to come, that’s how it would always be outside Esperia’s small system, out in the Grid. Still, Micah knew he could only hold the Genners back so long. Yet time and again, whilst Gabriel and the others excelled at tactics and strategic planning, they shied away from the tough calls and sacrifices necessary in any field situation. He knew it was because their group was tight-knit and small; Gabriel never wanted to lose anyone. But that was a colossal blind-spot, one an adversary like the Alicians would see and exploit fast.
            He turned up the heat.

*          *          *

Petra heard gasps as Micah’s Reapers appeared in stealth-mode, black shadows against the dark tapestry of space, only visible by the occlusion of stars, engaging the nine other Hawks now on the opposite side of the drone cloud. At first the Reapers were no match for the reflexes of the Genner pilots; in less than a minute half the Reapers were cut down without a single Hawk casualty. Petra managed a subdued punch in the air.
Then the dome went eerily quiet as the remaining Reapers did something no one had seen before. If any Reaper got close to a Hawk, it exploded its engines and detonated all its weapons, sending debris in all directions. Because they were dark, it looked as if space was mined, random explosions spattering around the Hawks. Soon five Hawks were damaged enough to slow them down. Petra guessed what was coming. Two Blaze destroyers appeared. Steader cheers competed with Genner expletives as a broiling dogfight erupted before their eyes, particle beams criss-crossing the holo-screen.
That was when she detected a shift in the Shuriken pattern and saw the deeper layer in Micah’s plan. She pushed through to the ring, and rushed towards Gabriel’s chair, clicking a command to Brandt above the din. He heard it, and blocked Vasquez’ attempt to intercept her. Virginia’s eyes were steel, but she remained seated. Petra reached Gabriel’s side, noticing a single bead of sweat clinging to his temple. She spoke in clipped Hremsta: “Compression wave; jump now; higher goal,” then turned to the holoscreen, ignoring Vasquez’ glare. 
The Shuriken were no longer in a loose cloud formation, but were in concentric circles, cocooning Gabriel’s Starpiercer and its attendant three Hawks. The outer sphere of drones flashed blinding white, then the next one followed suit, then the next. It happened so fast, and the light pulses were so intense, that everyone in the auditorium shrouded their eyes momentarily. Two seconds later, darkness flooded back in. Through blotchy vision, Petra searched for Gabriel’s ship, but could only see a vast area of carnage and scorched metal.
Brandt pointed at Gabriel’s scorecard and cheered. “He escaped!”
Petra let out a long breath, and felt Sandy’s hand squeeze her arm. Petra turned back to the holo to watch the remaining Hawks fight the destroyers and Reapers till the end, against impossible odds. When the last of the Hawks was destroyed, all the Genners clicked a single Hremsta word, Petra too, raising her right fist in the air. The Steaders all knew what it was, a word that translated as “Honour in life, honour in death.”
As the slightly dazed Genner Hawk pilots came out from under their headsets on the other edge of the ring, Vasquez saluted them. A number of other men and women, Steaders no less, stood and followed suit. That’s a first. She turned back to Virginia, only to meet a cool stare, before Gabriel’s girlfriend turned and pushed her way back through the crowd. Petra shrugged, and took Virginia’s seat, and gazed straight ahead.
Within seconds, Gabriel’s Starpiercer was thrust out of Transpace again by the two Blaze destroyers that had just eradicated most of Gabriel’s Hawks. Destroyer jump range was farther than a Starpiercer’s, but she still didn’t see how Micah was doing this. How had he been able to track ships in transit, since, after the first encounter, Gabriel must have realised Micah had advance information, and would have altered his next transit vector? She wasn’t alone; both Steaders and Genners were shouting unorthodox and unrealistic tactics. Then she got it. The first two destroyers must have tagged Gabriel’s Starpiercer, probably via coded micro-debris from their hulls clinging to it when Gabriel tore through their hulls. Not for the first time, she wondered how Micah thought like a Genner.
This time Gabriel did not turn to fight, and instead bore onwards into a nearby solar system, unable to pull away from the closing destroyers. The three remaining attendant hawks, knowing they would hold Gabriel back from reaching his maximum speed, bled away from the Starpiercer and headed back towards the lead destroyer. But it was futile – they were incinerated in the beam-fire before they could inflict any damage or even slow down the destroyers. Gabriel aimed straight for the sun. It had been a hot discussion topic with the Ossyrians as to whether the Starpiercer could really live up to its name. Petra twisted around for a moment, noted that the entire audience was on its feet, eyes glued to the chase scene. She joined them.
As Gabriel approached the point of no return, with the destroyers almost in firing range, he wavered to the left, then swung right, accelerating into a hard curve. The destroyers had momentarily adjusted direction to catch Gabriel, and now had to swing back. But they were less manoeuvrable, and laboured hard to make the course correction. All three ships skated along the lick of the sun’s corona, and Petra could only imagine the stresses on the hull and engines. Gabriel’s ship jettisoned all its cables. The lead destroyer caught several of them, atomizing the front half of the ship and flinging fireballs into the tandem destroyer, tearing off one of its engines, sending it careening down into the sun. Gabriel’s ship pulled away, and then jumped back into Transpace.
Unanimous applause broke out, but it sputtered as a quadrant of the star-field shifted, as if there had been a glitch in the holosim. Not everyone had seen it, but as the noise died down, two ugly black scars, rips in the fabric of space, opened up some way out from Esperia’s sun. All eyes darted first to Micah’s avatar returning to his battle chair on the bridge, then to Gabriel, who, in his last transit, was oblivious to something that had happened ahead of his ship. Petra couldn’t warn him this time, not while he was in transit.
            Petra realized she had really hoped Gabriel would win this time. The Genners had earned it; deserved it. But Micah obviously had one more trick. She did the hyper-maths in her head to predict where Gabriel would drop out of transit. Even before she finished the calcs she’d been able to do since seven years of age, she knew where he would arrive, and glanced towards the two remaining Blaze destroyers on the other side of Esperia’s larger moon.
            People quietened down as the holo zoomed in for the final showdown. If Micah had miscalculated by even a fraction, Gabriel would have had his target right there in front of him, with only a single battleship to fight. But she knew Micah hadn’t faltered, his strategy had been orchestrated with ruthless precision. Petra folded her arms, and stared at her adopted uncle, realizing she didn’t know him as well as she thought.
            The two destroyers began blasting a focused beam on the moon’s surface, interspersed with ‘burrower’ nuclear torpedoes. Within seconds, rock spewed forth into space. The destroyers came about.
            She knew now that Micah had used the remaining drones to explode two black hole mines close to the final transit route, creating a gravimetric shock wave; a ripple, in effect, but one strong enough to divert Gabriel’s transit vector by half a million kilometres. As his Starpiercer leapt back into normal space, instead of having the planet before him and Micah’s flagship in his sights, he met two destroyers head on, gun ports blazing. As yellow beams lit up space, Gabriel hardly had time to detect the dark avalanche streaming toward him from the moon. Pummelled by the rock, his ship was caught in the destroyers’ crossfire. The Starpiercer was sliced in half.
A single, space-suited figure ejected from the disintegrating ship, amidst a collective intake of breath by the audience. Petra held herself, then noticed something blink onto the scoreboard; another Hawk had entered the game. She spotted Virginia sitting in one of the dummy simulation chairs on the other side of the stage. Petra turned back to the screen. Just as the destroyers moved in for the final kill, a single Hawk dropped out of transit for a few seconds, then disappeared again, snatching up the avatar of Gabriel with it. Petra smiled. Way to go, girl. She vacated her seat before Gabriel came to, avoided Sandy’s searching stare, and headed toward the exit.

Eden's Revenge is available on Amazon, as are the first two books, The Eden Paradox and Eden's Trial.

© Barry Kirwan |
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